Motion Graphics Designer
Design
Posted on Jun 15, 2026
Motion Graphics Designer
- Marketing
- Overwolf's lair
- Intermediate
- Full-time
Description
We’re on the hunt for a bold and creative Motion Graphics Designer to create compelling visual stories that bring our brands, products, and communities to life.
As our Motion Design Spellcaster, you'll craft captivating videos, animations, and motion experiences that engage millions of gamers worldwide. From marketing campaigns and product explainers to landing pages and educational content, you'll help shape how players experience the Overwolf ecosystem.
So if you're passionate about motion design, thrive on turning ideas into unforgettable visuals, and are ready to shape how millions of gamers experience our products – come join our quest.
Responsibilities
In this role, you will:
- Develop and produce exciting, creative motion designs from start to finish.
- Transform written concepts, scripts, and storyboards into captivating visual creations, whether through motion design, live video production, or other animated marketing materials.
- Collaborate with the design team to develop, refine, and implement our visual language, with a focus on instructional motion graphics design.
- Partner with the creative production team to create graphics and animations that enhance the educational quality of our courses and other materials.
- Collaborate with designers to incorporate motion graphics into websites and landing pages.
Requirements
- 4+ years of experience in motion graphics design and video editing.
- Demonstrable creative design skills with a strong portfolio.
- Strong visual design skills and an eye for clean, simple design.
- Proficiency with After Effects, Premiere Pro, Photoshop, Figma, and a PC-based production environment.
- Experience working in branding or advertising, preferably in a studio environment as part of a team.
Bonus points:
- Passion for hardcore gaming (PC and console).
- Experience with 3D modeling and animation.
- Ability to animate vector icons and figures.
- Experience capturing in-game footage or gameplay.
- Familiarity with projects that begin with “yeah, this should be pretty simple.”